spatial - Implementing a software gimbal -


i have game controller (e.g. wii) gives me in software position , orientation.

the given spatial data has lot of noise, both because of hardware, , because user human, , human hands aren't stable.

i want implement similar gimbal, stabilize input , remove noise. ideally, if hand held in place, spatial data should stay same, if in reality hand moves little bit. , when hand moving, data should stable , smooth, , not jiggly , noisy.

i tried simple things moving average, it's not effective actual gimbal.

searching related "gimbal" either results in game rotation math (gimbal lock), or electronics projects use physical gimbal.

are there resources related stabilizing spatial data?


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