java - JComponent equivalent in LWJGL 3 -


i've been wondering if there's class in lwjgl 3 similar jcomponent can import , use game character. know blender models can imported easily, i'm wondering if there's way class extend overarching lwjgl class, overriding method in order display 3d object (in same way class might extend jcomponent , override paintcomponent(graphics)). lwjgl 3 doesn't yet support swing/awt, can't use actual jcomponents used to. help!

no. lwjgl glfw(for opening windows), opengl(for using graphics card) , openal(for sound) java. you'll have learn opengl , write glsl shaders drawn.


Comments

Popular posts from this blog

dns - How To Use Custom Nameserver On Free Cloudflare? -

python - Pygame screen.blit not working -

c# - Web API response xml language -