actionscript 3 - AS3 | Move graphics points at runtime? -


how graphics points , change values of x&y @ runtime?

for example:

var movetox:array = [50, 200]; var movetoy:array = [0, 0];  var linetox:array = [100, 0, 50, 250, 150, 200]; var linetoy:array = [100, 100, 0, 100, 100, 0];  var _points:array = []; var linesindex:int = 0;  var myshape:shape = new shape(); myshape.graphics.linestyle(3, 0x000000, .2); myshape.graphics.beginfill(0x666666, .1);  (var i:uint = 0; i< movetox.length; i++) {       var _point:point = new point(movetox[i], movetoy[i]);     _points.push(_point); }  (var p:uint = 0; p< _points.length; p++) {         myshape.graphics.moveto(_points[p].x, _points[p].y);          myshape.graphics.lineto(linetox[linesindex], linetoy[linesindex]);         myshape.graphics.lineto(linetox[linesindex+1], linetoy[linesindex+1]);         myshape.graphics.lineto(linetox[linesindex+2], linetoy[linesindex+2]);          linesindex +=3; }  myshape.x = 0; myshape.y = 0; addchild(myshape); 

now want change points values , update shape @ runtime, looking not clear , redraw again.. trying apply changes directly same shape because has lot of points , lines update every 20 milliseconds..

so can please? thnaks.

you can't move graphic geometry , see moves on screen. there no magic , when want see graphic in different position on screen need redraw it. when move movieclip changing x or y properties whole graphics redrawing still. if want translate points same value best way change position properties of shape object.


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