ios - How to make two sides edges with keeping scale mode Aspect fill? -


i trying make edges 2 sides in scene using code

let leftedge : sknode = sknode()      leftedge.physicsbody = skphysicsbody(edgefrompoint: cgpointzero , topoint:cgpointmake(0.0, self.frame.size.height + 100))      leftedge.position = cgpointzero;     leftedge.physicsbody!.categorybitmask = edgecategory;     leftedge.physicsbody!.collisionbitmask = bubblescategory;      self.addchild(leftedge)      // right edge         let rightedge : sknode = sknode()      rightedge.physicsbody = skphysicsbody(edgefrompoint: cgpointzero , topoint:cgpointmake(0.0, self.frame.size.height + 100))      rightedge.position = cgpointmake(self.frame.size.width, 0.0);     rightedge.physicsbody!.categorybitmask = edgecategory;     rightedge.physicsbody!.collisionbitmask = bubblescategory;      self.addchild(rightedge) 

it works fine if use resizefill scale mode want make mode aspectfill how can make edges keeping mode aspectfill?


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